Module 1: Roots of Animation

1.1 Learning Outcomes and Overview

Learning Outcomes

Upon completing this module you will be able to:

Explain why knowledge of early technologies and methods of animation are useful and relevant to a contemporary career in animation.

Explain how historical and traditional types of animation are the cornerstones for today's high tech animation industry.

Research important events in animation's history and explain their significance.

Use the persistence of vision concept to explain how still images become animation.

Identify some early 2-D animation devices and explain how they accomplished the illusion of movement.



Overview

You can't turn on the television, go to a movie, surf the Internet or experience a CD-ROM without running across some form of animation. Think how boring the world would be without animation. It would be like seeing in black and white. Animation has been around, in one form or another, for centuries. Early animation pioneers created simple moving picture devices with a few images and a cardboard disc.


Figure 1.1 Simple Animation Image

In this module you will discover where the concept of animation originated, and learn the visual trickery behind it. You will study how early animation devices were used to create simple "moving pictures." You will also explore the traditional types of animation upon which today's technology is based.

 




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